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| Flash |
| Java C++ C |
| Resume |
| Email Me |
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Dorgel Freelance project for a Flash-based web site. |
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Handy ActionScript Toolset A collection of ActionScript2 classes that implement the core functionality required by most application projects. |
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Vertical Shooter Engine Unfinished engine for a tile-based, vertical-scrolling shooter game. |
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Side-Scroller Game Engine Unfinished engine for a tile-based, side-scrolling arcade game. |
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Sinking Madness v2 Second version of the my first Sinking Madness game. Includes improvements to graphics, game-play and leveling. |
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Sinking Madness Arcade game where you have to guide your frog across the pond. Includes enemies, highscores and settings. |
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Own Brand of Justice Demo of a clone of the original Grand Theft Auto for Flash 6. Game is tile-based and features a pseudo-3D city. |
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Battleship Classic battleship game implemented in Flash. Originally written in Flash 4, then converted for Flash 6. |
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Laf v2.0 Improvements and new features on top of the previous version. |
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DesktopDemo Suite Allows desktop sharing over a network. |
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ProjectStat Collects statistical information about a CVS Java project over the course of its lifetime and displays graphs. |
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Laf Image manipulating application. |
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Binary Search Tree Implemented in C++. |
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Min-Heap Implemented in C++. |
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B-Tree Implemented in C++. |
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KMDaemon Chatting server written in C for multiplayer Flash games. |