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BascKit View BascKit for AS3.0
Open-source application framework written in ActionScript 3 that I am contributing to and documenting between projects at DesignAxiom.
Dorgel View Dorgel
Freelance project for a Flash-based web site.
Code Project View Handy ActionScript Toolset
A collection of ActionScript2 classes that implement the core functionality required by most application projects.
Code Project View Vertical Shooter Engine
Unfinished engine for a tile-based, vertical-scrolling shooter game.
Code Project View Side-Scroller Game Engine
Unfinished engine for a tile-based, side-scrolling arcade game.
Code Project View Sinking Madness v2
Second version of the my first Sinking Madness game. Includes improvements to graphics, game-play and leveling.
Code Project View Sinking Madness
Arcade game where you have to guide your frog across the pond. Includes enemies, highscores and settings.
Code Project View Own Brand of Justice
Demo of a clone of the original Grand Theft Auto for Flash 6. Game is tile-based and features a pseudo-3D city.
Code Project View Battleship
Classic battleship game implemented in Flash. Originally written in Flash 4, then converted for Flash 6.
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Code Project View Laf v2.0
Improvements and new features on top of the previous version.
Code Project View DesktopDemo Suite
Allows desktop sharing over a network.
Code Project View ProjectStat
Collects statistical information about a CVS Java project over the course of its lifetime and displays graphs.
Code Project View Laf
Image manipulating application.
Code Project View Binary Search Tree
Implemented in C++.
Code Project View Min-Heap
Implemented in C++.
Code Project View B-Tree
Implemented in C++.
Code Project View KMDaemon
Chatting server written in C for multiplayer Flash games.
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